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X’s & O’s: Special Teams Drill Progressions

On the first day of our spring phase, our special team periods are dedicated to competitive drills with very little technical instruction. This allows us to set the tone early on that we are looking for guys who give exceptional effort and don’t give up on plays.

Very few special team plays are won or lost at first contact, they are a constant fight to the finish and on average are the longest lasting plays in the game.

On day two of the spring we will begin introducing our individual skills based on each special unit. Most of these drills include no more than 2-4 athletes going at a time, with the majority of drills starting on air, transitioning to a 1 vs. 1 teaching situation, and finally a 1 vs. 1 competitive situation.

RELATED ARTICLEX’s & O’s: Dart Run Pass Option (RPO)

We will teach the skills in a progressive manner, from the first action of the play to the last, and through the spring into summer phases we will combine the skills until we have put together everything we need for that unit to be successful. Here are several of our special teams kickoff drills and progressions.

Special Teams Kickoff Drills And Progressions

Flying 40’s

Setup: Groups of 5-10. Full-speed acceleration for 20 yards (40 to 40), coast at full speed 20 yards.

Execution: Simulated kickoff (no ball), kickers sprint down after kick steps. Players take off once the kicker crosses their face. Players will stay down and will flip the drill.

Coaching: Effort and competition, taking note of who wins each “heat” – will start to matchup the fastest players together.


Avoid

Setup: 5 lines of players starting at the bottom of the numbers. 5 players with pop-bags standing in the middle of the field facing the players on the line. Cones set up on the far hash and same line as the players.

Execution: On command, first group will sprint “all out” until 5 yards away from the middle of field. They will then “avoid” the player with the bag without breaking stride, and get back on their line/in their lane as quickly as possible.

Progressions: Blockers go in pre-planned direction. Speed move is beating the blocker to the front side. Backside move is beating the blocker behind them. Blockers can go any direction. Gunners must read and react, making full-speed decisions (Backside preferred). Blockers straight or angle drop, then block.

Coaching: All-out effort. Avoid contact with 1st level blockers. Full speed decisions – don’t break stride. Get back on your line/in your lane.


Attack: Strike And Shed

Setup: Gunners lined up on +40. KOR blockers with pop-bags on +25. Ball carriers on +15.

Execution: Gunners will attack blockers head on. Come to balance 1yd in front. Strike with hands inside, thumbs up, elbows bent. Eyes always on ball and feet moving. Once the returner commits running one way, Gunner sheds blocker by throwing in the opposite direction of the ball. Ball goes left – shed blocker right. Keep ball on inside shoulder and come to balance at the ball with outside leg forward (“Staggered Chop”).

Progression: Pre-planned shed. React and shed (returner chooses). Shed and recover (ball reverses sides). Multiple Gunners to single returner.

Coaching: Effort and aggression when attacking. Strike technique. Eyes always on ball, make fast decisions. Keep ball inside.


Attack: Escape The Block

Setup: Gunners and blockers line up side-by-side on the +35. Returners line up on the +5.

Execution: Gunners will run towards returners while blockers stay engaged. Once returner changes direction, Gunner will use escape move. “Plant and Push” returner goes to the same side the Gunner is on. Use inside arm pressure to push the blocker away while planting off inside leg. “Throw by” returner goes away from Gunner. Put inside arm behind the blocker and throw him forward as Gunner cuts behind to attack the ball. Come to balance with near leg forward (Stagger Chop).

Progressions: Pre-planned direction. Returner chooses direction. Escape and recover (ball reverses).

Coaching: Fight pressure with pressure. Be violent. Get to the ball.d


Forward Pursuit Angles

Setup: Returner starts on +5 yard Line – Can be anywhere from numbers to numbers. Gunners start line up on -40.

Execution: Live kick but returner will start with ball. Gunners take off when ball is kicked, and returner can go once kick hits the ground. Once the returner changes direction, gunners adjust pursuit angles without overcommitting and allowing reverse lane. Gunners must keep ball on inside shoulder. All gunners must tag off on returner.

Progressions: Single direction. Ball reversal/throwback.

Coaching: Effort. Maintain lanes as long as possible. Keep ball inside. Come to balance at the ball – force to your help.


Backtrack Pursuit Angles

Setup: Gunners start line up on +40. Coach lined up on +15. Cones set up from the 50 to +30, every 5 yards, on the middle of the numbers.

Execution: On command, Gunners will sprint in their lanes towards the coach. When Gunners get to the +25, coach will point left or right, and Gunners must quickly stop their momentum and angle towards the cones on the appropriate side. Cones are not “assigned,” faster players must angle to cut off the ball as early as possible and slower players must adjust and angle to cones further back, if need be.

Progressions: Stationary cones. Returner running up sideline that Gunners must tag off on.

Coaching: Effort! Sink the hips – push and turn.

This article was written by Zach Murray, Special Teams Coordinator/Wide Receivers Coach, Assistant Director of Performance, Loyola (Calif.) High School.

X’s & O’s diagrams are built using Just Play, a digital playbook and player learning platform designed to help teams better prepare to win. For more football-specific content and plays from Just Play Sports Solutions, follow @JustPlayFB and join the conversation today. 

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