Coaches looking for the right play call will always be right when running the Pin and Pull RPO concept. Whatever look the defense throws, you’ll be ready.
This simple but effective RPO gives the QB flexibility to throw the bubble if the overhang defender creeps into the box, or to the WR split to the left if the backside safety crashes to defend the run.
The primary goal of any defense when defending the RPO, is to always provide your players with the most effective tools in order to be successful.
On the Dart RPO, if Mike fills, the quarterback pulls and throws Pop or Smoke based off the Sam’s movement. If Mike scrapes, the QB gives to the A back.
We use this concept at Oxford High School – one-word tempo calls – with a great deal of success. We finished last season with approximately 20 one-word tempo calls and averaged 7.5 yards per play. Each of these calls included formation, motions or shifts, and play.
RPOs accomplish the primary goals of an offense; they create space and a numbers advantage by putting players like the Outside Linebacker out of position.
The Stick Draw RPO is one of the most popular RPOs in the game of football. This play is much like other RPOs in that it runs through the same progression.
One goal with our Smoke/Pop Gap RPO is to put certain defenders in conflict so they have to make a quick decision to defend the run or the pass. Our subsequent goal is to keep things simple to play fast. This is an example of a play that does just that.